![]() ![]() He then proceeds to tell them about Murakumo's future on which they will continue to help the world rebuild, and starts to tell them their next mission details before covertly asking them out of curiosity as a researcher on how exactly Unit 13 made the Dragons disappear, but is instead teased by them, being told that it's a secret making him chase after Unit 13, still wanting to know how they did it. He tells Unit 13 that after Mizuchi and Nyala were defeated, the Dragons around the world instantly vanished, and deduces that there was a direct link between these existences that kept the inferior Dragons existing. During this time, Kirino is one of the many people who come by the infirmary to visit the sleeping Unit 13.Īfter Unit 13 finally wakes up from their Navigator's urging, they visit everyone around the building and then meet Kirino in the meeting room floor, where even above all his research, he is truly glad to see them alive and back. ![]() In the final chapter, after Unit 13 faints from exhaustion from defeating Mizuchi and the True Dragon Nyala at the top of Tokyo Tower, the unconscious Unit 13 is brought back to base by SKY and remain unconscious in the infirmary. Mizuchi then seemingly leaves a shivering Kirino alive on a whim and flies away while the recovery team arrives to save him.Īfter Chapter 5, Kirino later takes up a stronger role in the game after regaining composure from shock of Natsume's betrayal and assists Unit 13 in their missions and continues acting as their mission provider. When Natsume, now as the transformed Dragon human hybrid, Mizuchi, reappears at the base of Tokyo Tower and kills all the evacuated citizens there as well as Aoi and other soldiers Kirino, who was being protected by Aoi, has a mental breakdown from the confusion of his former superior's betrayal and the horrible deaths he witnessed. When Director Natsume disappears, Kirino starts to falter and starts to feel uneasy, but continues to be Unit 13's mission provider. He helps research information about the Dragons and primarily explains Unit 13's mission details, acting as their mission provider. If you're interested in a wacky story that goes to strange places, and enjoy RPGs that let you have a true powerhouse team comp, you might like the game.Kirino is Murakumo Director Natsume's aide and comes off as a eccentric scientist to other people, while his inventions are useful, he has a rather unreliable personality which makes him more sensitive and timid in times of danger. I'd say it suffers from all of the same flaws, The class design gets extra creative here, but the level design and difficulty remain just as flat. I do think the games have some interesting and creative classes, which can provide fun power trips.ħth Dragon 3 follows in the vein of the 2020 games. 2020-II is a cynically-made sequel that's 80% reused content from its predecessor. Battles are even easier but it's much worse this time around when you're fighting the same dragons over and over and over, with the low battle speed making each encounter feel like a drag. It's also way more text-heavy and (this is super subjective) the aesthetic isn't nearly as cool. ![]() The 2020 games ditch the EO stylings of the original game, shrinks the party down to a team of 3, and slows battles to a crawl. ![]() In terms of class building (skill trees and skill design) it's very similar to EO1. If you want to play it, you'll need a lot of patience. The game still has amazing presentation and it's fun to explore its huge world, but the gameplay has some really annoying problems. The quest design and pacing is really bad. However, it's perhaps even more flawed than EO1 was, with obnoxious encounter rates and annoying battles that aren't even hard. The first game, directed by the same man who directed EO1, is the only one that really scratches the EO itch in any way. The series has interesting aspects but I don't think it's overall that well designed. You can filter by game using the following links:Įhhhhhh. Still easy for people to cover their text. This is to ensure that others don't have the storyline ruined for them and it's The above will produce Text that spoils the game. To cover text that spoils something, use the following template: (#s) Spoilers are bad, mmkay? EO doesn't have much to spoil, but it's still Subscribe to our community for party critique, strategy discussion, fan art, and more!īefore making any questions, please check our Getting Started with Etrian Odyssey text. (Set Flair) Welcome to Etria! Index MegathreadĮtrian Odyssey is a series of Japanese dungeon-crawling RPGs made by Atlus that emphasizes difficulty, character building, and map-making. ![]()
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